The Adventurer’s Guide to Eastern Farraway
A Fantasy Campaign Setting and Sourcebook for 5e
“Time and tide wait for no one.”
– Old proverb among the fisherfolk in Whiteport, Eastern Farraway
In 2019, Midnight Tower embarked on their journey by releasing their first adventure, Call of the Wild. Six years and eleven books covering nearly 1,300 pages later, the time has come to write a campaign guide for Eastern Farraway.
Welcome to a unique world
Eastern Farraway is a fantasy world that once was part of the Farraway Kingdom. This is where all our adventures are set, and it is also where we have been playing Dungeons & Dragons for more than 25 years.
Initially created by Tove, Eastern Farraway has taken on its own life and drawn inspiration from our D&D group – and many thousands of backers and fans.
The world is heavily influenced by Norse mythology and Scandinavian folklore, with a hefty dose of Tolkien, Hobbs, and Jordan.

➛ Approximately 160 pages of content.
➛ A campaign setting and sourcebook filled with history and lore, character options, new magic items and fearsome monsters!
➛ Legend & Lore: The Curse of Silent Woods, Beneath Ilde Volcano, Ancient Temple of the Valkyria
➛ New backgrounds and character species: Norn and Mist elves
➛ 100 plot hooks to spark your imagination
➛ New monsters inspired by Scandinavian folklore: Jotnar giants, Bäckahästen, gonks, and more
➛ Detailed NPCs with personal background descriptions, including traits, ideals, bonds, and flaws
➛ Locations and lairs to help the DM prep one-shot adventures and boss-fight lairs
➛ Heirloom magic items, powerful weapons that scale with levels: Horn of Summoning the Fallen, Belt of Thor’s Might, and Khali-di-zar’s Hammer
➛ Starter adventure: Before the Times of Heroes, a one-shot adventure
➛ The Stolen Pages from the Compass Codex, a compendium featuring all unlocked stretch goals
Learn more about Eastern Farraway
Check out our Epic Q&A video in which we answer our Kickstarter backers’ questions about Eastern Farraway!



